If an extension or a plugin is using functionality provided by the game engine, e.g. This is for the "OrangeBoxValve"-Engine e.g. This is for the "OrangeBox"-Engine used by mods, e.g. "Old Metamod" (Insurgency, Eternal Silence and other EP1 mods) Lets take a look at the bintools extension for example: You might notice that many extensions exist multiple times, this is due to the fact that the different game engines each need their own extension based on their SDK. This is the directory where extensions must be installed. Look at every file in this folder at least once, try to understand them. This is the default place where sourcemod and its plugins put their configuration files. Ignore this folder, it has the actual sourcemod binaries in it and what's in those files (open them with notepad (better: notepad++ or some other custom text editor)).by using HLSW).Īlso get to know the directory layout sourcemod is using, this means: Get more familiar with the console, either directly or preferably via rcon (e.g. For that you did the instructions in the Checking the Install chapter and issued some first commands in the server console. You've just installed sourcemod and made sure that it's working. 2.3 How to test if your plugin is installed correctly.
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